21void GuidelineProjectorConstantY::addSide (
const Transformation &transformation,
35 double num = y - p1.y();
36 double den = p2.y () - p1.y ();
const int INNER_RADIUS_MIN
void calculateCorners(const Transformation &transformation, const QRectF &sceneRect, QPointF &posGraphBL, QPointF &posGraphTL, QPointF &posGraphTR, QPointF &posGraphBR) const
Conpute four corners of scene in graph coordinates.
QLineF fromCoordinateY(const Transformation &transformation, const QRectF &sceneRect, double yGraph)
Return line through y in graph coordinates.
~GuidelineProjectorConstantY()
QLineF fromPosScreen(const Transformation &transformation, const QRectF &sceneRect, const QPointF &posScreen)
Return line through point in screen coordinates.
GuidelineProjectorConstantY()
Single constructor.