You can optionally assign names to objects or sets of objects. You can then use the names to:

image\BULLET.gif record information about the objects, for example what they are used for.

image\BULLET.gif select the objects; this is particularly useful if the objects are widely separated in the drawing or in a complicated drawing. One click and you can select just those objects that share a name.

image\BULLET.gif selectively export parts of the document. This is particularly useful for web pages with complex graphics, which are often split into "slices" (or small parts) on the web page. Some slices are often flat color and can be exported from Xara LX at lower quality than more complex parts. This can speed up downloading graphics to the web page.

image\BULLET.gif for linked stretching where one named object can automatically stretch another named object. For example, changing the text on a button can automatically change the width of the button.

How to name objects:

You can use either:

image\BULLET.gif the Name Gallery: this lets you create, change, and delete names and change which objects names apply to.

image\BULLET.gif the New name button on the Selector Tool; this lets you add a new name to the selected objects. This lets you add a name to several objects at once.

Note:

image\BULLET.gif Using the Button & NavBar Tool to convert objects to navigation bar buttons automatically names the objects. An example name is Button1.

Movies (not working in this version)

Editing properties in the Name Gallery

Name Gallery

Selecting objects using the Name Gallery