//===- FileSystemStatCache.cpp - Caching for 'stat' calls -----------------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // // This file defines the FileSystemStatCache interface. // //===----------------------------------------------------------------------===// #include "clang/Basic/FileSystemStatCache.h" #include "llvm/Support/Chrono.h" #include "llvm/Support/ErrorOr.h" #include "llvm/Support/Path.h" #include "llvm/Support/VirtualFileSystem.h" #include using namespace clang; void FileSystemStatCache::anchor() {} /// FileSystemStatCache::get - Get the 'stat' information for the specified /// path, using the cache to accelerate it if possible. This returns true if /// the path does not exist or false if it exists. /// /// If isFile is true, then this lookup should only return success for files /// (not directories). If it is false this lookup should only return /// success for directories (not files). On a successful file lookup, the /// implementation can optionally fill in FileDescriptor with a valid /// descriptor and the client guarantees that it will close it. std::error_code FileSystemStatCache::get(StringRef Path, llvm::vfs::Status &Status, bool isFile, std::unique_ptr *F, FileSystemStatCache *Cache, llvm::vfs::FileSystem &FS) { bool isForDir = !isFile; std::error_code RetCode; // If we have a cache, use it to resolve the stat query. if (Cache) RetCode = Cache->getStat(Path, Status, isFile, F, FS); else if (isForDir || !F) { // If this is a directory or a file descriptor is not needed and we have // no cache, just go to the file system. llvm::ErrorOr StatusOrErr = FS.status(Path); if (!StatusOrErr) { RetCode = StatusOrErr.getError(); } else { Status = *StatusOrErr; } } else { // Otherwise, we have to go to the filesystem. We can always just use // 'stat' here, but (for files) the client is asking whether the file exists // because it wants to turn around and *open* it. It is more efficient to // do "open+fstat" on success than it is to do "stat+open". // // Because of this, check to see if the file exists with 'open'. If the // open succeeds, use fstat to get the stat info. auto OwnedFile = FS.openFileForRead(Path); if (!OwnedFile) { // If the open fails, our "stat" fails. RetCode = OwnedFile.getError(); } else { // Otherwise, the open succeeded. Do an fstat to get the information // about the file. We'll end up returning the open file descriptor to the // client to do what they please with it. llvm::ErrorOr StatusOrErr = (*OwnedFile)->status(); if (StatusOrErr) { Status = *StatusOrErr; *F = std::move(*OwnedFile); } else { // fstat rarely fails. If it does, claim the initial open didn't // succeed. *F = nullptr; RetCode = StatusOrErr.getError(); } } } // If the path doesn't exist, return failure. if (RetCode) return RetCode; // If the path exists, make sure that its "directoryness" matches the clients // demands. if (Status.isDirectory() != isForDir) { // If not, close the file if opened. if (F) *F = nullptr; return std::make_error_code( Status.isDirectory() ? std::errc::is_a_directory : std::errc::not_a_directory); } return std::error_code(); } std::error_code MemorizeStatCalls::getStat(StringRef Path, llvm::vfs::Status &Status, bool isFile, std::unique_ptr *F, llvm::vfs::FileSystem &FS) { auto err = get(Path, Status, isFile, F, nullptr, FS); if (err) { // Do not cache failed stats, it is easy to construct common inconsistent // situations if we do, and they are not important for PCH performance // (which currently only needs the stats to construct the initial // FileManager entries). return err; } // Cache file 'stat' results and directories with absolutely paths. if (!Status.isDirectory() || llvm::sys::path::is_absolute(Path)) StatCalls[Path] = Status; return std::error_code(); }