# Building libclang-cpp.so fails if LLVM_ENABLE_PIC=Off if (NOT LLVM_ENABLE_PIC) return() endif() get_property(clang_libs GLOBAL PROPERTY CLANG_STATIC_LIBS) foreach (lib ${clang_libs}) if(XCODE) # Xcode doesn't support object libraries, so we have to trick it into # linking the static libraries instead. list(APPEND _DEPS "-force_load" ${lib}) else() list(APPEND _OBJECTS $) endif() if (BUILD_SHARED_LIBS) # If we are building static libraries, then we don't need to add the static # libraries as a depedency, because we are already linking against the # individual object files. list(APPEND _DEPS $) endif() # clang libraries are redundant since we are linking all the individual # object files into libclang-cpp.so, so filter them out from _DEPS. # This avoids problems with LLVM global data when building with # BUILD_SHARED_LIBS=ON # FIXME: We could use list(FILTER) with cmake >= 3.6 # FIXME: With cmake >= 3.15 we could use the generator expression # $ get_target_property(interface ${lib} LINK_LIBRARIES) if (interface) foreach(lib ${interface}) if (NOT ${lib} MATCHES "^clang") list(APPEND _DEPS ${lib}) endif() endforeach() endif() endforeach () if (CLANG_LINK_CLANG_DYLIB) set(INSTALL_WITH_TOOLCHAIN INSTALL_WITH_TOOLCHAIN) endif() add_clang_library(clang-cpp SHARED ${INSTALL_WITH_TOOLCHAIN} clang-shlib.cpp ${_OBJECTS} LINK_LIBS ${_DEPS}) # Optimize function calls for default visibility definitions to avoid PLT and # reduce dynamic relocations. if (NOT APPLE) target_link_options(clang-cpp PRIVATE LINKER:-Bsymbolic-functions) endif()