include(LLVM-Build) # `Demangle', `Support' and `TableGen' libraries are added on the top-level # CMakeLists.txt add_subdirectory(IR) add_subdirectory(FuzzMutate) add_subdirectory(FileCheck) add_subdirectory(InterfaceStub) add_subdirectory(IRReader) add_subdirectory(CodeGen) add_subdirectory(BinaryFormat) add_subdirectory(Bitcode) add_subdirectory(Bitstream) add_subdirectory(DWARFLinker) add_subdirectory(Extensions) add_subdirectory(Frontend) add_subdirectory(Transforms) add_subdirectory(Linker) add_subdirectory(Analysis) add_subdirectory(LTO) add_subdirectory(MC) add_subdirectory(MCA) add_subdirectory(Object) add_subdirectory(ObjectYAML) add_subdirectory(Option) add_subdirectory(Remarks) add_subdirectory(DebugInfo) add_subdirectory(ExecutionEngine) add_subdirectory(Target) add_subdirectory(AsmParser) add_subdirectory(LineEditor) add_subdirectory(ProfileData) add_subdirectory(Passes) add_subdirectory(TextAPI) add_subdirectory(ToolDrivers) add_subdirectory(XRay) if (LLVM_INCLUDE_TESTS) add_subdirectory(Testing) endif() add_subdirectory(WindowsManifest) set(LLVMCONFIGLIBRARYDEPENDENCIESINC "${LLVM_BINARY_DIR}/tools/llvm-config/LibraryDependencies.inc") # Special components which don't have any source attached but aggregate other # components add_llvm_component_group(all-targets LINK_COMPONENTS ${LLVM_TARGETS_TO_BUILD}) add_llvm_component_group(Engine) # The native target may not be enabled when cross compiling if(TARGET ${LLVM_NATIVE_ARCH}) add_llvm_component_group(Native LINK_COMPONENTS ${LLVM_NATIVE_ARCH}) add_llvm_component_group(NativeCodeGen LINK_COMPONENTS ${LLVM_NATIVE_ARCH}CodeGen) else() add_llvm_component_group(Native) add_llvm_component_group(NativeCodeGen) endif() # Component post-processing LLVMBuildResolveComponentsLink() LLVMBuildGenerateCFragment(OUTPUT ${LLVMCONFIGLIBRARYDEPENDENCIESINC})