/****************************************************************************** * * Module Name: aslfiles - File support functions * *****************************************************************************/ /* * Copyright (C) 2000 - 2023, Intel Corp. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions, and the following disclaimer, * without modification. * 2. Redistributions in binary form must reproduce at minimum a disclaimer * substantially similar to the "NO WARRANTY" disclaimer below * ("Disclaimer") and any redistribution must be conditioned upon * including a substantially similar Disclaimer requirement for further * binary redistribution. * 3. Neither the names of the above-listed copyright holders nor the names * of any contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * Alternatively, this software may be distributed under the terms of the * GNU General Public License ("GPL") version 2 as published by the Free * Software Foundation. * * NO WARRANTY * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * HOLDERS OR CONTRIBUTORS BE LIABLE FOR SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGES. */ #include "aslcompiler.h" #include "acapps.h" #define _COMPONENT ACPI_COMPILER ACPI_MODULE_NAME ("aslfiles") /* Local prototypes */ static FILE * FlOpenIncludeWithPrefix ( char *PrefixDir, ACPI_PARSE_OBJECT *Op, char *Filename); static BOOLEAN FlInputFileExists ( char *InputFilename); #ifdef ACPI_OBSOLETE_FUNCTIONS ACPI_STATUS FlParseInputPathname ( char *InputFilename); #endif /******************************************************************************* * * FUNCTION: FlInitOneFile * * PARAMETERS: InputFilename - The user-specified ASL source file to be * compiled * * RETURN: Status * * DESCRIPTION: Initialize global file structure for one input file. This file * structure contains references to input, output, debugging, and * other miscellaneous files that are associated for a single * input ASL file. * ******************************************************************************/ ACPI_STATUS FlInitOneFile ( char *InputFilename) { UINT32 i; ASL_GLOBAL_FILE_NODE *NewFileNode; if (FlInputFileExists (InputFilename)) { AslError (ASL_ERROR, ASL_MSG_DUPLICATE_INPUT_FILE, NULL, InputFilename); return (AE_ALREADY_EXISTS); } NewFileNode = ACPI_CAST_PTR (ASL_GLOBAL_FILE_NODE, UtLocalCacheCalloc (sizeof (ASL_GLOBAL_FILE_NODE))); NewFileNode->ParserErrorDetected = FALSE; NewFileNode->Next = AslGbl_FilesList; AslGbl_FilesList = NewFileNode; AslGbl_Files = NewFileNode->Files; for (i = 0; i < ASL_NUM_FILES; i++) { AslGbl_Files[i].Handle = NULL; AslGbl_Files[i].Filename = NULL; } AslGbl_Files[ASL_FILE_STDOUT].Handle = stdout; AslGbl_Files[ASL_FILE_STDOUT].Filename = "STDOUT"; if (AslGbl_VerboseErrors) { AslGbl_Files[ASL_FILE_STDERR].Handle = stderr; } else { AslGbl_Files[ASL_FILE_STDERR].Handle = stdout; } AslGbl_Files[ASL_FILE_STDERR].Filename = "STDERR"; return (AE_OK); } /******************************************************************************* * * FUNCTION: FlInputFileExists * * PARAMETERS: Filename - File name to be searched * * RETURN: Status * * DESCRIPTION: Returns true if the file name already exists. * ******************************************************************************/ static BOOLEAN FlInputFileExists ( char *Filename) { ASL_GLOBAL_FILE_NODE *Current = AslGbl_FilesList; while (Current) { if (!strcmp (Filename, Current->Files[ASL_FILE_INPUT].Filename)) { return (TRUE); } Current = Current->Next; } return (FALSE); } /******************************************************************************* * * FUNCTION: FlSwitchFileSet * * PARAMETERS: Op - Parse node for the LINE asl statement * * RETURN: None. * * DESCRIPTION: Set the current line number * ******************************************************************************/ ASL_FILE_SWITCH_STATUS FlSwitchFileSet ( char *InputFilename) { ASL_GLOBAL_FILE_NODE *Current = AslGbl_FilesList; char *PrevFilename = Current->Files[ASL_FILE_INPUT].Filename; while (Current) { if (!strcmp(Current->Files[ASL_FILE_INPUT].Filename, InputFilename)) { AslGbl_Files = Current->Files; AslGbl_TableSignature = Current->TableSignature; AslGbl_TableId = Current->TableId; if (!strcmp (InputFilename, PrevFilename)) { return (SWITCH_TO_SAME_FILE); } else { return (SWITCH_TO_DIFFERENT_FILE); } } Current = Current->Next; } return (FILE_NOT_FOUND); } /******************************************************************************* * * FUNCTION: FlGetFileHandle * * PARAMETERS: OutFileId - denotes file type of output handle * InFileId - denotes file type of the input Filename * Filename * * RETURN: File handle * * DESCRIPTION: Get the file handle for a particular filename/FileId. This * function also allows the caller to specify the file Id of the * desired type. * ******************************************************************************/ FILE * FlGetFileHandle ( UINT32 OutFileId, UINT32 InFileId, char *Filename) { ASL_GLOBAL_FILE_NODE *Current = AslGbl_FilesList; if (!Filename) { return (NULL); } while (Current) { if (!strcmp (Current->Files[InFileId].Filename, Filename)) { return (Current->Files[OutFileId].Handle); } Current = Current->Next; } return (NULL); } /******************************************************************************* * * FUNCTION: FlGetFileNode * * PARAMETERS: FileId - File type (ID) of the input Filename * Filename - File to search for * * RETURN: A global file node * * DESCRIPTION: Get the file node for a particular filename/FileId. * ******************************************************************************/ ASL_GLOBAL_FILE_NODE * FlGetFileNode ( UINT32 FileId, char *Filename) { ASL_GLOBAL_FILE_NODE *Current = AslGbl_FilesList; if (!Filename) { return (NULL); } while (Current) { if (!strcmp (Current->Files[FileId].Filename, Filename)) { return (Current); } Current = Current->Next; } return (NULL); } /******************************************************************************* * * FUNCTION: FlGetCurrentFileNode * * PARAMETERS: None * * RETURN: Global file node * * DESCRIPTION: Get the current input file node * ******************************************************************************/ ASL_GLOBAL_FILE_NODE * FlGetCurrentFileNode ( void) { ASL_GLOBAL_FILE_NODE *FileNode = FlGetFileNode (ASL_FILE_INPUT,AslGbl_Files[ASL_FILE_INPUT].Filename); if (!FileNode) { /* * If the current file node does not exist after initializing the file * node structures, something went wrong and this is an unrecoverable * condition. */ FlFileError (ASL_FILE_INPUT, ASL_MSG_COMPILER_INTERNAL); AslAbort (); } return (FileNode); } /******************************************************************************* * * FUNCTION: FlSetLineNumber * * PARAMETERS: Op - Parse node for the LINE asl statement * * RETURN: None. * * DESCRIPTION: Set the current line number * ******************************************************************************/ void FlSetLineNumber ( UINT32 LineNumber) { DbgPrint (ASL_PARSE_OUTPUT, "\n#line: New line number %u (old %u)\n", LineNumber, AslGbl_LogicalLineNumber); AslGbl_CurrentLineNumber = LineNumber; } /******************************************************************************* * * FUNCTION: FlSetFilename * * PARAMETERS: Op - Parse node for the LINE asl statement * * RETURN: None. * * DESCRIPTION: Set the current filename * ******************************************************************************/ void FlSetFilename ( char *Filename) { DbgPrint (ASL_PARSE_OUTPUT, "\n#line: New filename %s (old %s)\n", Filename, AslGbl_Files[ASL_FILE_INPUT].Filename); /* No need to free any existing filename */ AslGbl_Files[ASL_FILE_INPUT].Filename = Filename; } /******************************************************************************* * * FUNCTION: FlAddIncludeDirectory * * PARAMETERS: Dir - Directory pathname string * * RETURN: None * * DESCRIPTION: Add a directory the list of include prefix directories. * ******************************************************************************/ void FlAddIncludeDirectory ( char *Dir) { ASL_INCLUDE_DIR *NewDir; ASL_INCLUDE_DIR *NextDir; ASL_INCLUDE_DIR *PrevDir = NULL; UINT32 NeedsSeparator = 0; size_t DirLength; DirLength = strlen (Dir); if (!DirLength) { return; } /* Make sure that the pathname ends with a path separator */ if ((Dir[DirLength-1] != '/') && (Dir[DirLength-1] != '\\')) { NeedsSeparator = 1; } NewDir = ACPI_CAST_PTR (ASL_INCLUDE_DIR, UtLocalCacheCalloc (sizeof (ASL_INCLUDE_DIR))); NewDir->Dir = UtLocalCacheCalloc (DirLength + 1 + NeedsSeparator); strcpy (NewDir->Dir, Dir); if (NeedsSeparator) { strcat (NewDir->Dir, "/"); } /* * Preserve command line ordering of -I options by adding new elements * at the end of the list */ NextDir = AslGbl_IncludeDirList; while (NextDir) { PrevDir = NextDir; NextDir = NextDir->Next; } if (PrevDir) { PrevDir->Next = NewDir; } else { AslGbl_IncludeDirList = NewDir; } } /******************************************************************************* * * FUNCTION: FlMergePathnames * * PARAMETERS: PrefixDir - Prefix directory pathname. Can be NULL or * a zero length string. * FilePathname - The include filename from the source ASL. * * RETURN: Merged pathname string * * DESCRIPTION: Merge two pathnames that (probably) have common elements, to * arrive at a minimal length string. Merge can occur if the * FilePathname is relative to the PrefixDir. * ******************************************************************************/ char * FlMergePathnames ( char *PrefixDir, char *FilePathname) { char *CommonPath; char *Pathname; char *LastElement; DbgPrint (ASL_PARSE_OUTPUT, "Include: Prefix path - \"%s\"\n" "Include: FilePathname - \"%s\"\n", PrefixDir, FilePathname); /* * If there is no prefix directory or if the file pathname is absolute, * just return the original file pathname */ if (!PrefixDir || (!*PrefixDir) || (*FilePathname == '/') || (FilePathname[1] == ':')) { Pathname = UtLocalCacheCalloc (strlen (FilePathname) + 1); strcpy (Pathname, FilePathname); goto ConvertBackslashes; } /* Need a local copy of the prefix directory path */ CommonPath = UtLocalCacheCalloc (strlen (PrefixDir) + 1); strcpy (CommonPath, PrefixDir); /* * Walk forward through the file path, and simultaneously backward * through the prefix directory path until there are no more * relative references at the start of the file path. */ while (*FilePathname && (!strncmp (FilePathname, "../", 3))) { /* Remove last element of the prefix directory path */ LastElement = strrchr (CommonPath, '/'); if (!LastElement) { goto ConcatenatePaths; } *LastElement = 0; /* Terminate CommonPath string */ FilePathname += 3; /* Point to next path element */ } /* * Remove the last element of the prefix directory path (it is the same as * the first element of the file pathname), and build the final merged * pathname. */ LastElement = strrchr (CommonPath, '/'); if (LastElement) { *LastElement = 0; } /* Build the final merged pathname */ ConcatenatePaths: Pathname = UtLocalCacheCalloc ( strlen (CommonPath) + strlen (FilePathname) + 2); if (LastElement && *CommonPath) { strcpy (Pathname, CommonPath); strcat (Pathname, "/"); } strcat (Pathname, FilePathname); /* Convert all backslashes to normal slashes */ ConvertBackslashes: UtConvertBackslashes (Pathname); DbgPrint (ASL_PARSE_OUTPUT, "Include: Merged Pathname - \"%s\"\n", Pathname); return (Pathname); } /******************************************************************************* * * FUNCTION: FlOpenIncludeWithPrefix * * PARAMETERS: PrefixDir - Prefix directory pathname. Can be a zero * length string. * Filename - The include filename from the source ASL. * * RETURN: Valid file descriptor if successful. Null otherwise. * * DESCRIPTION: Open an include file and push it on the input file stack. * ******************************************************************************/ static FILE * FlOpenIncludeWithPrefix ( char *PrefixDir, ACPI_PARSE_OBJECT *Op, char *Filename) { FILE *IncludeFile; char *Pathname; UINT32 OriginalLineNumber; /* Build the full pathname to the file */ Pathname = FlMergePathnames (PrefixDir, Filename); DbgPrint (ASL_PARSE_OUTPUT, "Include: Opening file - \"%s\"\n\n", Pathname); /* Attempt to open the file, push if successful */ IncludeFile = fopen (Pathname, "r"); if (!IncludeFile) { return (NULL); } /* * Check the entire include file for any # preprocessor directives. * This is because there may be some confusion between the #include * preprocessor directive and the ASL Include statement. A file included * by the ASL include cannot contain preprocessor directives because * the preprocessor has already run by the time the ASL include is * recognized (by the compiler, not the preprocessor.) * * Note: DtGetNextLine strips/ignores comments. * Save current line number since DtGetNextLine modifies it. */ AslGbl_CurrentLineNumber--; OriginalLineNumber = AslGbl_CurrentLineNumber; while (DtGetNextLine (IncludeFile, DT_ALLOW_MULTILINE_QUOTES) != ASL_EOF) { if (AslGbl_CurrentLineBuffer[0] == '#') { AslError (ASL_ERROR, ASL_MSG_INCLUDE_FILE, Op, "use #include instead"); } } AslGbl_CurrentLineNumber = OriginalLineNumber; /* Must seek back to the start of the file */ fseek (IncludeFile, 0, SEEK_SET); /* Push the include file on the open input file stack */ AslPushInputFileStack (IncludeFile, Pathname); return (IncludeFile); } /******************************************************************************* * * FUNCTION: FlOpenIncludeFile * * PARAMETERS: Op - Parse node for the INCLUDE ASL statement * * RETURN: None. * * DESCRIPTION: Open an include file and push it on the input file stack. * ******************************************************************************/ void FlOpenIncludeFile ( ACPI_PARSE_OBJECT *Op) { FILE *IncludeFile; ASL_INCLUDE_DIR *NextDir; /* Op must be valid */ if (!Op) { AslCommonError (ASL_ERROR, ASL_MSG_INCLUDE_FILE_OPEN, AslGbl_CurrentLineNumber, AslGbl_LogicalLineNumber, AslGbl_InputByteCount, AslGbl_CurrentColumn, AslGbl_Files[ASL_FILE_INPUT].Filename, " - Null parse node"); return; } /* * Flush out the "include ()" statement on this line, start * the actual include file on the next line */ AslResetCurrentLineBuffer (); FlPrintFile (ASL_FILE_SOURCE_OUTPUT, "\n"); AslGbl_CurrentLineOffset++; /* Attempt to open the include file */ /* If the file specifies an absolute path, just open it */ if ((Op->Asl.Value.String[0] == '/') || (Op->Asl.Value.String[0] == '\\') || (Op->Asl.Value.String[1] == ':')) { IncludeFile = FlOpenIncludeWithPrefix ("", Op, Op->Asl.Value.String); if (!IncludeFile) { goto ErrorExit; } return; } /* * The include filename is not an absolute path. * * First, search for the file within the "local" directory -- meaning * the same directory that contains the source file. * * Construct the file pathname from the global directory name. */ IncludeFile = FlOpenIncludeWithPrefix ( AslGbl_DirectoryPath, Op, Op->Asl.Value.String); if (IncludeFile) { return; } /* * Second, search for the file within the (possibly multiple) directories * specified by the -I option on the command line. */ NextDir = AslGbl_IncludeDirList; while (NextDir) { IncludeFile = FlOpenIncludeWithPrefix ( NextDir->Dir, Op, Op->Asl.Value.String); if (IncludeFile) { return; } NextDir = NextDir->Next; } /* We could not open the include file after trying very hard */ ErrorExit: snprintf (AslGbl_MsgBuffer, sizeof(AslGbl_MsgBuffer), "%s, %s", Op->Asl.Value.String, strerror (errno)); AslError (ASL_ERROR, ASL_MSG_INCLUDE_FILE_OPEN, Op, AslGbl_MsgBuffer); } /******************************************************************************* * * FUNCTION: FlOpenInputFile * * PARAMETERS: InputFilename - The user-specified ASL source file to be * compiled * * RETURN: Status * * DESCRIPTION: Open the specified input file, and save the directory path to * the file so that include files can be opened in the same * directory. NOTE: File is opened in text mode. * ******************************************************************************/ ACPI_STATUS FlOpenInputFile ( char *InputFilename) { /* Open the input ASL file, text mode */ FlOpenFile (ASL_FILE_INPUT, InputFilename, "rt"); AslCompilerin = AslGbl_Files[ASL_FILE_INPUT].Handle; return (AE_OK); } /******************************************************************************* * * FUNCTION: FlOpenAmlOutputFile * * PARAMETERS: FilenamePrefix - The user-specified ASL source file * * RETURN: Status * * DESCRIPTION: Create the output filename (*.AML) and open the file. The file * is created in the same directory as the parent input file. * ******************************************************************************/ ACPI_STATUS FlOpenAmlOutputFile ( char *FilenamePrefix) { char *Filename; /* Output filename usually comes from the ASL itself */ Filename = AslGbl_Files[ASL_FILE_AML_OUTPUT].Filename; if (!Filename) { /* Create the output AML filename */ if (!AcpiGbl_CaptureComments) { Filename = FlGenerateFilename (FilenamePrefix, FILE_SUFFIX_AML_CODE); } else { Filename = FlGenerateFilename (FilenamePrefix, FILE_SUFFIX_CONVERT_AML); } if (!Filename) { AslCommonError (ASL_ERROR, ASL_MSG_OUTPUT_FILENAME, 0, 0, 0, 0, NULL, NULL); return (AE_ERROR); } AslGbl_Files[ASL_FILE_AML_OUTPUT].Filename = Filename; } /* Open the output AML file in binary mode */ FlOpenFile (ASL_FILE_AML_OUTPUT, Filename, "w+b"); return (AE_OK); } /******************************************************************************* * * FUNCTION: FlOpenMiscOutputFiles * * PARAMETERS: FilenamePrefix - The user-specified ASL source file * * RETURN: Status * * DESCRIPTION: Create and open the various output files needed, depending on * the command line options * ******************************************************************************/ ACPI_STATUS FlOpenMiscOutputFiles ( char *FilenamePrefix) { char *Filename; /* Create/Open a map file if requested */ if (AslGbl_MapfileFlag) { Filename = FlGenerateFilename (FilenamePrefix, FILE_SUFFIX_MAP); if (!Filename) { AslCommonError (ASL_ERROR, ASL_MSG_LISTING_FILENAME, 0, 0, 0, 0, NULL, NULL); return (AE_ERROR); } /* Open the hex file, text mode (closed at compiler exit) */ FlOpenFile (ASL_FILE_MAP_OUTPUT, Filename, "w+t"); AslCompilerSignon (ASL_FILE_MAP_OUTPUT); AslCompilerFileHeader (ASL_FILE_MAP_OUTPUT); } /* All done for disassembler */ if (AslGbl_FileType == ASL_INPUT_TYPE_BINARY_ACPI_TABLE) { return (AE_OK); } /* Create/Open a hex output file if asked */ if (AslGbl_HexOutputFlag) { Filename = FlGenerateFilename (FilenamePrefix, FILE_SUFFIX_HEX_DUMP); if (!Filename) { AslCommonError (ASL_ERROR, ASL_MSG_LISTING_FILENAME, 0, 0, 0, 0, NULL, NULL); return (AE_ERROR); } /* Open the hex file, text mode */ FlOpenFile (ASL_FILE_HEX_OUTPUT, Filename, "w+t"); AslCompilerSignon (ASL_FILE_HEX_OUTPUT); AslCompilerFileHeader (ASL_FILE_HEX_OUTPUT); } /* Create/Open a debug output file if asked */ if (AslGbl_DebugFlag) { Filename = FlGenerateFilename (FilenamePrefix, FILE_SUFFIX_DEBUG); if (!Filename) { AslCommonError (ASL_ERROR, ASL_MSG_DEBUG_FILENAME, 0, 0, 0, 0, NULL, NULL); return (AE_ERROR); } /* Open the debug file as STDERR, text mode */ AslGbl_Files[ASL_FILE_DEBUG_OUTPUT].Filename = Filename; AslGbl_Files[ASL_FILE_DEBUG_OUTPUT].Handle = freopen (Filename, "w+t", stderr); if (!AslGbl_Files[ASL_FILE_DEBUG_OUTPUT].Handle) { /* * A problem with freopen is that on error, we no longer * have stderr and cannot emit normal error messages. * Emit error to stdout, close files, and exit. */ fprintf (stdout, "\nCould not open debug output file: %s\n\n", Filename); CmCleanupAndExit (); exit (1); } AslCompilerSignon (ASL_FILE_DEBUG_OUTPUT); AslCompilerFileHeader (ASL_FILE_DEBUG_OUTPUT); } /* Create/Open a cross-reference output file if asked */ if (AslGbl_CrossReferenceOutput) { Filename = FlGenerateFilename (FilenamePrefix, FILE_SUFFIX_XREF); if (!Filename) { AslCommonError (ASL_ERROR, ASL_MSG_DEBUG_FILENAME, 0, 0, 0, 0, NULL, NULL); return (AE_ERROR); } FlOpenFile (ASL_FILE_XREF_OUTPUT, Filename, "w+t"); AslCompilerSignon (ASL_FILE_XREF_OUTPUT); AslCompilerFileHeader (ASL_FILE_XREF_OUTPUT); } /* Create/Open a listing output file if asked */ if (AslGbl_ListingFlag) { Filename = FlGenerateFilename (FilenamePrefix, FILE_SUFFIX_LISTING); if (!Filename) { AslCommonError (ASL_ERROR, ASL_MSG_LISTING_FILENAME, 0, 0, 0, 0, NULL, NULL); return (AE_ERROR); } /* Open the listing file, text mode */ FlOpenFile (ASL_FILE_LISTING_OUTPUT, Filename, "w+t"); AslCompilerSignon (ASL_FILE_LISTING_OUTPUT); AslCompilerFileHeader (ASL_FILE_LISTING_OUTPUT); } /* Create the preprocessor output temp file if preprocessor enabled */ if (AslGbl_PreprocessFlag) { Filename = FlGenerateFilename (FilenamePrefix, FILE_SUFFIX_PREPROCESSOR); if (!Filename) { AslCommonError (ASL_ERROR, ASL_MSG_PREPROCESSOR_FILENAME, 0, 0, 0, 0, NULL, NULL); return (AE_ERROR); } FlOpenFile (ASL_FILE_PREPROCESSOR, Filename, "w+t"); } /* * Create the "user" preprocessor output file if -li flag set. * Note, this file contains no embedded #line directives. */ if (AslGbl_PreprocessorOutputFlag) { Filename = FlGenerateFilename (FilenamePrefix, FILE_SUFFIX_PREPROC_USER); if (!Filename) { AslCommonError (ASL_ERROR, ASL_MSG_PREPROCESSOR_FILENAME, 0, 0, 0, 0, NULL, NULL); return (AE_ERROR); } FlOpenFile (ASL_FILE_PREPROCESSOR_USER, Filename, "w+t"); } /* All done for data table compiler */ if (AslGbl_FileType == ASL_INPUT_TYPE_ASCII_DATA) { return (AE_OK); } /* Create/Open a combined source output file */ Filename = FlGenerateFilename (FilenamePrefix, FILE_SUFFIX_SOURCE); if (!Filename) { AslCommonError (ASL_ERROR, ASL_MSG_LISTING_FILENAME, 0, 0, 0, 0, NULL, NULL); return (AE_ERROR); } /* * Open the source output file, binary mode (so that LF does not get * expanded to CR/LF on some systems, messing up our seek * calculations.) */ FlOpenFile (ASL_FILE_SOURCE_OUTPUT, Filename, "w+b"); /* // TBD: TEMP // AslCompilerin = AslGbl_Files[ASL_FILE_SOURCE_OUTPUT].Handle; */ /* Create/Open a assembly code source output file if asked */ if (AslGbl_AsmOutputFlag) { Filename = FlGenerateFilename (FilenamePrefix, FILE_SUFFIX_ASM_SOURCE); if (!Filename) { AslCommonError (ASL_ERROR, ASL_MSG_LISTING_FILENAME, 0, 0, 0, 0, NULL, NULL); return (AE_ERROR); } /* Open the assembly code source file, text mode */ FlOpenFile (ASL_FILE_ASM_SOURCE_OUTPUT, Filename, "w+t"); AslCompilerSignon (ASL_FILE_ASM_SOURCE_OUTPUT); AslCompilerFileHeader (ASL_FILE_ASM_SOURCE_OUTPUT); } /* Create/Open a C code source output file if asked */ if (AslGbl_C_OutputFlag) { Filename = FlGenerateFilename (FilenamePrefix, FILE_SUFFIX_C_SOURCE); if (!Filename) { AslCommonError (ASL_ERROR, ASL_MSG_LISTING_FILENAME, 0, 0, 0, 0, NULL, NULL); return (AE_ERROR); } /* Open the C code source file, text mode */ FlOpenFile (ASL_FILE_C_SOURCE_OUTPUT, Filename, "w+t"); FlPrintFile (ASL_FILE_C_SOURCE_OUTPUT, "/*\n"); AslCompilerSignon (ASL_FILE_C_SOURCE_OUTPUT); AslCompilerFileHeader (ASL_FILE_C_SOURCE_OUTPUT); } /* Create/Open a C code source output file for the offset table if asked */ if (AslGbl_C_OffsetTableFlag) { Filename = FlGenerateFilename (FilenamePrefix, FILE_SUFFIX_C_OFFSET); if (!Filename) { AslCommonError (ASL_ERROR, ASL_MSG_LISTING_FILENAME, 0, 0, 0, 0, NULL, NULL); return (AE_ERROR); } /* Open the C code source file, text mode */ FlOpenFile (ASL_FILE_C_OFFSET_OUTPUT, Filename, "w+t"); FlPrintFile (ASL_FILE_C_OFFSET_OUTPUT, "/*\n"); AslCompilerSignon (ASL_FILE_C_OFFSET_OUTPUT); AslCompilerFileHeader (ASL_FILE_C_OFFSET_OUTPUT); } /* Create/Open a assembly include output file if asked */ if (AslGbl_AsmIncludeOutputFlag) { Filename = FlGenerateFilename (FilenamePrefix, FILE_SUFFIX_ASM_INCLUDE); if (!Filename) { AslCommonError (ASL_ERROR, ASL_MSG_LISTING_FILENAME, 0, 0, 0, 0, NULL, NULL); return (AE_ERROR); } /* Open the assembly include file, text mode */ FlOpenFile (ASL_FILE_ASM_INCLUDE_OUTPUT, Filename, "w+t"); AslCompilerSignon (ASL_FILE_ASM_INCLUDE_OUTPUT); AslCompilerFileHeader (ASL_FILE_ASM_INCLUDE_OUTPUT); } /* Create/Open a C include output file if asked */ if (AslGbl_C_IncludeOutputFlag) { Filename = FlGenerateFilename (FilenamePrefix, FILE_SUFFIX_C_INCLUDE); if (!Filename) { AslCommonError (ASL_ERROR, ASL_MSG_LISTING_FILENAME, 0, 0, 0, 0, NULL, NULL); return (AE_ERROR); } /* Open the C include file, text mode */ FlOpenFile (ASL_FILE_C_INCLUDE_OUTPUT, Filename, "w+t"); FlPrintFile (ASL_FILE_C_INCLUDE_OUTPUT, "/*\n"); AslCompilerSignon (ASL_FILE_C_INCLUDE_OUTPUT); AslCompilerFileHeader (ASL_FILE_C_INCLUDE_OUTPUT); } /* Create a namespace output file if asked */ if (AslGbl_NsOutputFlag) { Filename = FlGenerateFilename (FilenamePrefix, FILE_SUFFIX_NAMESPACE); if (!Filename) { AslCommonError (ASL_ERROR, ASL_MSG_LISTING_FILENAME, 0, 0, 0, 0, NULL, NULL); return (AE_ERROR); } /* Open the namespace file, text mode */ FlOpenFile (ASL_FILE_NAMESPACE_OUTPUT, Filename, "w+t"); AslCompilerSignon (ASL_FILE_NAMESPACE_OUTPUT); AslCompilerFileHeader (ASL_FILE_NAMESPACE_OUTPUT); } /* Create a debug file for the converter */ if (AcpiGbl_DebugAslConversion) { Filename = FlGenerateFilename (FilenamePrefix, FILE_SUFFIX_CONVERT_DEBUG); if (!Filename) { AslCommonError (ASL_ERROR, ASL_MSG_LISTING_FILENAME, 0, 0, 0, 0, NULL, NULL); return (AE_ERROR); } /* Open the converter debug file, text mode */ FlOpenFile (ASL_FILE_CONV_DEBUG_OUTPUT, Filename, "w+t"); AslCompilerSignon (ASL_FILE_CONV_DEBUG_OUTPUT); AslCompilerFileHeader (ASL_FILE_CONV_DEBUG_OUTPUT); AcpiGbl_ConvDebugFile = AslGbl_Files[ASL_FILE_CONV_DEBUG_OUTPUT].Handle; } return (AE_OK); } #ifdef ACPI_OBSOLETE_FUNCTIONS /******************************************************************************* * * FUNCTION: FlParseInputPathname * * PARAMETERS: InputFilename - The user-specified ASL source file to be * compiled * * RETURN: Status * * DESCRIPTION: Split the input path into a directory and filename part * 1) Directory part used to open include files * 2) Filename part used to generate output filenames * ******************************************************************************/ ACPI_STATUS FlParseInputPathname ( char *InputFilename) { char *Substring; if (!InputFilename) { return (AE_OK); } /* Get the path to the input filename's directory */ AslGbl_DirectoryPath = strdup (InputFilename); if (!AslGbl_DirectoryPath) { return (AE_NO_MEMORY); } Substring = strrchr (AslGbl_DirectoryPath, '\\'); if (!Substring) { Substring = strrchr (AslGbl_DirectoryPath, '/'); if (!Substring) { Substring = strrchr (AslGbl_DirectoryPath, ':'); } } if (!Substring) { AslGbl_DirectoryPath[0] = 0; if (AslGbl_UseDefaultAmlFilename) { AslGbl_OutputFilenamePrefix = strdup (InputFilename); } } else { if (AslGbl_UseDefaultAmlFilename) { AslGbl_OutputFilenamePrefix = strdup (Substring + 1); } *(Substring+1) = 0; } UtConvertBackslashes (AslGbl_OutputFilenamePrefix); return (AE_OK); } #endif